Ziele (Backlog) #91
Implement very basic physics engine
Status:
Erledigt
Priority:
Normal
Assignee:
Target version:
Start date:
11/21/2018
Due date:
% Done:
100%
Estimated time:
12.00 h
Sprint:
Description
- Update player position based on inputs and time since last call.
- Detect collisions with objects.
- Avoid glitches at object borders even if server is running with very low frame rate.
History
#1
Updated by Daniel Giritzer almost 5 years ago
- Target version set to bomberclone1.0
#2 Updated by Franz Xaver Steinbacher almost 5 years ago
- Tracker changed from Entwicklung to Ziele (Backlog)
- Sprint set to Product backlog
#3 Updated by Philipp Knaack almost 5 years ago
- Assignee set to Franz Xaver Steinbacher
- Sprint changed from Product backlog to Sprint 2
#4 Updated by Philipp Knaack almost 5 years ago
- % Done changed from 0 to 100
#5 Updated by Philipp Knaack almost 5 years ago
- Status changed from Neu to In Bearbeitung
#6
Updated by Daniel Giritzer almost 5 years ago
- Status changed from In Bearbeitung to Erledigt