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Ziele (Backlog) #91

Implement very basic physics engine

Added by Philipp Knaack about 4 years ago. Updated about 4 years ago.

Status:
Erledigt
Priority:
Normal
Start date:
11/21/2018
Due date:
% Done:

100%

Estimated time:
12.00 h
Sprint:

Description

- Update player position based on inputs and time since last call.
- Detect collisions with objects.
- Avoid glitches at object borders even if server is running with very low frame rate.

History

#1 Updated by Daniel Giritzer about 4 years ago

  • Target version set to bomberclone1.0

#2 Updated by Franz Xaver Steinbacher about 4 years ago

  • Tracker changed from Entwicklung to Ziele (Backlog)
  • Sprint set to Product backlog

#3 Updated by Philipp Knaack about 4 years ago

  • Assignee set to Franz Xaver Steinbacher
  • Sprint changed from Product backlog to Sprint 2

#4 Updated by Philipp Knaack about 4 years ago

  • % Done changed from 0 to 100

#5 Updated by Philipp Knaack about 4 years ago

  • Status changed from Neu to In Bearbeitung

#6 Updated by Daniel Giritzer about 4 years ago

  • Status changed from In Bearbeitung to Erledigt

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